Are you stuck at implementation?

In gamification design, we always start with strategic questions first. Often that is part one of the project and in some cases also where it finishes. The reasons can vary, sometimes it has unlocked questions at senior levels that hadn’t been considered before, other times people didn’t understand that rolling out gamification also by default…

Graphics or text what is more useful in gamification?

Graphics or text what is more useful in gamification?

Top tips on using graphics in gamification design The saying a picture tells a thousand words is often used to describe the impact a graphical image can have over and above words. In our current media landscape, the visual and moving image is well and truly represented. Social media platforms Instagram and Pinterest are strictly…

5 physiological pre-conditions to optimise learning

Two weeks ago I mentioned research by the Aspen institute around the different needs at different ages for stimulation of our brain for learning. In the same research document, the researchers outlined, the 5 pre-conditions necessary to optimise our ability to develop our brain and to learn. Some of these come as no surprise but…

Podcast 18: What makes gamification fail?

Welcome to this week’s question of gamification. My name is An Coppens. I’m the show host of the Question of Gamification podcast and the CEO and founder of Gamification Nation or aka chief game changer. Today’s question of gamification is: what makes gamification fail? Now, first thing, one of my mentors told me at one…

Pitching the fun way

Pitching the fun way

Last week I was in Berlin for the Global Meetup of Get in the Ring. The organisation was set up by Dutch company the Unknown Group with a view of making pitching for new contracts as well as funding for startups and corporates smoother and shorter. We were invited to the global event thanks to…