Are collaboration and competition mutually exclusive?

It’s a  pretty obvious question to ask whether collaboration and competition are mutually exclusive, I admit. In gamification design when you need to come up with a balanced design, which is engaging and good for a large group of people it is something that is easier said than done. We are working on a project…

How can gamification assist with incompetence?

How can gamification assist with incompetence?

A few days ago I was having a discussion about incompetence. It made me think and wonder if incompetence is really something we do on purpose. For a lot of people it is also about they don’t know what they don’t know and hence calling them incompetent seems largely unfair. In learning and in psychology,…

Increasing recall and retention in learning gamification

When we look at the reasons for implementing gamification in learning, the most frequently quoted reasons are to increase recall and retention of the necessary knowledge about a topic. In order to benefit best from gamification, we need to ask if a learner has enough background or base knowledge to understand how something works. If…

Gamification for diversity and inclusion

In the upcoming Gamification Europe conference and awards, I asked to include a category of awards to stimulate projects for the greater good of our industry and to encourage more representation of people of all ages, ability, races, gender etc. For me, this has been the very reason why I entered the industry in 2012 because…