Gamification campaigns we love: Global Learning Xprize

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity Gamification campaigns we love: Global Learning X-prize Every so often campaigns pass by that really stir you for a bit of epic meaning and the XPrize is a clear example of using…

Gamification Mechanic Monday: Co-creation

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity Gamification Mechanic Monday: Co-creation Games like Minecraft let players create their own environment and build new structures with the building blocks provided by the game designers. It’s free-flowing structure has sparked a…

Feminine gamification viewpoint: like-ability

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity Feminine gamification viewpoint: like-ability With gamification often including voting and rating of thoughts, suggestions and occasionally also people, the research done in regards to like-ability and success and how this differs for…

Gamification stuff we love: Octalysis

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity Gamification stuff we love: Octalysis As I am writing this blog post I am also emerging myself in a 3 day online program by Yukai Chou on his framework Octalysis, so it…

Gamification Mechanic Monday: Sound

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity Gamification Mechanic Monday: Sound Sound in games is often a considered part of the packaging, but when it is used to indicated pending danger, win or lose scenario’s or effectively your only…