First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity
Gamification Mechanic Monday: Life-jacket In games we like to give players a breather after a particularly hard level, this is also referred to as given them a life jacket, where they can float through a few games with ease. Difficulty levels in games are rarely strictly increasing if they were only incremental then players would […]
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Source: Gamification Nation