Feminine Gamification Viewpoint: Gender design preferences

First posted on Gamification Nation Gamification Nation – designing solutions which encourage winning behaviours for business results in sales, learning, recruitment and productivity

Feminine Gamification Viewpoint: Gender design preferences When women and men design they will naturally go for a number of different elements: Males Females Type of objects Self-propelling objects (ships, cars, planes, rockets) Static objects (plants, flowers, furniture, landscape) Message Printed word Not printed word Typography Standard typography Decorated typography Main actor Males Females Type of […]

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Source: Gamification Nation

An Coppens